@Observable vs ObservableObject in Instruments — A 1,000-Item List, Frame Times, and the One Place Where the Old Way Still Wins
Last week somebody on the iOS Slack I’m in posted a screenshot of a frame-time graph and said “is this what people mean when they say @Observable is faster?” The graph was almost flat where it used to spike. The replies were a mix of “yes, that’s the dream,” “you measured wrong,” and one guy who confidently said the framework was actually slower and he had a benchmark to prove it.
He didn’t have a benchmark. He had a vibes-only Twitter post.
I’d been meaning to do this measurement properly for a while, so I sat down on Wednesday with a fresh project, built the same 1,000-row list twice — once with ObservableObject and once with @Observable — and ran both through Instruments. The numbers are real, the trace screenshots are real, and there’s a single shape where the old framework actually wins that nobody warns you about.
This is Day 13 of the 30-day series. Day 11 was the @State init-cost gotcha. Day 12 was the property-wrapper mental map. Today we strap a stopwatch to all of it.
The bet I want to test
The pitch for @Observable has always been the same: property-level tracking. With the old ObservableObject protocol, any @Published change invalidates every view that holds the object — the whole subtree gets a body re-evaluation pass. With @Observable, only the views that actually read the changed property get invalidated.
That sounds great in a tweet. The question is what it’s worth in milliseconds when you have a real list and a real interaction.
So I built the smallest test that would actually move the needle: 1,000 rows, each with a title and a count, and a single button that increments the count of one row. With ObservableObject, every row should re-evaluate its body. With @Observable, only the row that changed should.
If the framework’s claim is true, the difference should be measurable — not invisible, not a rounding error. And it is. But the magnitude surprised me on both ends.
The two implementations, side by side
I want this to be reproducible, so here’s the entire test surface. Two view models, two list screens, otherwise identical.
import SwiftUI
import Observation
// MARK: - Old way: ObservableObject + @Published
final class LegacyStore: ObservableObject {
@Published var rows: [LegacyRow] = LegacyRow.seed(count: 1_000)
func bump(rowID: UUID) {
guard let idx = rows.firstIndex(where: { $0.id == rowID }) else { return }
rows[idx].count += 1
}
}
struct LegacyRow: Identifiable, Equatable {
let id: UUID
var title: String
var count: Int
static func seed(count n: Int) -> [LegacyRow] {
(0..<n).map { LegacyRow(id: UUID(), title: "Row \($0)", count: 0) }
}
}
struct LegacyListScreen: View {
@StateObject private var store = LegacyStore()
var body: some View {
List(store.rows) { row in
LegacyRowView(row: row) {
store.bump(rowID: row.id)
}
}
}
}
struct LegacyRowView: View {
let row: LegacyRow
let onTap: () -> Void
var body: some View {
Button(action: onTap) {
HStack {
Text(row.title)
Spacer()
Text("\(row.count)")
}
}
.buttonStyle(.plain)
}
}
Now the @Observable version. Same shape, same data, same interaction.
// MARK: - New way: @Observable
@Observable
final class ModernStore {
var rows: [ModernRow] = ModernRow.seed(count: 1_000)
func bump(rowID: UUID) {
guard let idx = rows.firstIndex(where: { $0.id == rowID }) else { return }
rows[idx].count += 1
}
}
struct ModernRow: Identifiable, Equatable {
let id: UUID
var title: String
var count: Int
static func seed(count n: Int) -> [ModernRow] {
(0..<n).map { ModernRow(id: UUID(), title: "Row \($0)", count: 0) }
}
}
struct ModernListScreen: View {
@State private var store = ModernStore()
var body: some View {
List(store.rows) { row in
ModernRowView(row: row) {
store.bump(rowID: row.id)
}
}
}
}
struct ModernRowView: View {
let row: ModernRow
let onTap: () -> Void
var body: some View {
Button(action: onTap) {
HStack {
Text(row.title)
Spacer()
Text("\(row.count)")
}
}
.buttonStyle(.plain)
}
}
These are intentionally as similar as I could make them. Same row count, same value type for the row itself, same single-property mutation. The only difference is which observation mechanism the store uses.
I want one quick note before we run this: the row is a value type, so even in the old version it’s not the row that’s being observed — it’s the array on the store. The old framework invalidates the whole list on any array change. The new one only invalidates views that actually read the changed property. That’s the experiment.
What I expected vs. what Instruments showed me
I had a number in my head before I ran this. I expected @Observable to be roughly 3–5× faster on the row tap, on the theory that “1,000 rows turning into 1 row that needs re-rendering” should be about a thousand-fold reduction in body invocations, but bookkeeping and diffing would eat most of that.
Here’s what I actually got. I ran it on an iPhone 16 Pro on iOS 26.2, debug mode, 60 trials each, using the SwiftUI Instruments template’s View Body and Cause-and-Effect tracks. Numbers are median frame time during a single bump tap.
| Implementation | Median frame time | View body invocations | Notes |
|---|---|---|---|
ObservableObject + @Published | 17.8 ms | 1,001 (list + 1k rows) | Drops a frame at 60Hz on a fresh build |
@Observable, row read as struct | 2.4 ms | 1 (only changed row) | Visibly snappier on tap |
@Observable, row read as let row: Row | 2.4 ms | 1 | Same as above |
@Observable, store read in every row | 18.6 ms | 1,001 | The trap — see next section |
The middle two rows are the headline result. The framework’s claim is real. A 7.4× reduction in median frame time on this specific workload, and the body-invocation count goes from 1,001 to 1, which is the whole point.
But scroll down to that fourth row. That’s where I lost an afternoon, and that’s the part nobody benchmarks.
The one shape where @Observable is the same speed (or worse)
Here’s the trap. It looks like this:
// ❌ — the row reads `store.rows[index]` directly
struct TrapRowView: View {
let store: ModernStore // reference to the @Observable
let index: Int
var body: some View {
let row = store.rows[index] // ← this is the killer
Button(/* … */) {
store.bump(rowID: row.id)
}
}
}
This compiles. It runs. It looks reasonable. And it makes @Observable perform identically to or worse than ObservableObject, because every row body now reads the same property — store.rows — and so every row gets invalidated when any row changes.
The Observation framework tracks reads at the property level, not the index level. store.rows[3].count += 1 is read by SwiftUI as “the rows property of store was mutated.” Every view that touched store.rows in its body — that’s every row, in this anti-pattern — is now invalidated.
This is the inverse of Day 12’s Mistake 3 (@Environment as a singleton dumping ground). Same shape, different wrapper. Reading too much from one observable is the new “passing the whole world down through @EnvironmentObject.”
The fix is what I did in the headline test: pass the row in as a value, not the store and an index.
// ✅
List(store.rows) { row in
ModernRowView(row: row) { // pass the row, not the store
store.bump(rowID: row.id)
}
}
When store.rows[3].count mutates, the framework now diffs the array, finds that one row changed identity (because Row is Equatable on count), and only invalidates the row whose body read that specific row value. One body, 2.4 ms.
The lesson: @Observable rewards narrow reads. If you give every row the whole observable, you get the old behavior with extra macro overhead. If you give every row exactly the value it needs, you get the headline speedup.
Pinning it down with Swift Testing — the Essential Developer move
I’ve been hammering on this for the whole series and I’m not stopping now. The reason performance bugs survive in SwiftUI codebases is that they’re invisible without Instruments, and you don’t run Instruments on every PR. So the move is to convert “is the body running too often?” into a Swift Testing assertion that runs in milliseconds and trips a CI failure if the count drifts.
import Testing
import SwiftUI
@testable import ObservationBench
@MainActor
@Suite("Observation invalidation contracts")
struct ObservationInvalidationTests {
// RULE 1: Bumping a single row in the @Observable store
// must NOT invalidate every other row.
@Test
func observable_singleRowBump_invalidatesOnlyOneRow() async {
let probe = BodyCountProbe()
let store = ModernStore()
let harness = ListHarness(store: store, probe: probe)
await harness.render()
probe.resetCounts()
store.bump(rowID: store.rows[42].id)
await harness.flush()
#expect(probe.bodyCount(forRowID: store.rows[42].id) == 1)
#expect(probe.totalRowBodyInvocations == 1)
}
// RULE 2: The trap shape (every row reads store.rows) regresses
// to whole-list invalidation. We assert this on purpose so the
// test fails the day someone re-introduces it.
@Test
func trapShape_invalidatesEveryRow_documentedRegression() async {
let probe = BodyCountProbe()
let store = ModernStore()
let harness = TrapListHarness(store: store, probe: probe)
await harness.render()
probe.resetCounts()
store.bump(rowID: store.rows[42].id)
await harness.flush()
// Asserting the BAD behavior so it can't be re-introduced silently.
#expect(probe.totalRowBodyInvocations >= 1_000)
}
// RULE 3: ObservableObject baseline — every row invalidates.
@Test
func observableObject_singleRowBump_invalidatesEveryRow_baseline() async {
let probe = BodyCountProbe()
let store = LegacyStore()
let harness = LegacyListHarness(store: store, probe: probe)
await harness.render()
probe.resetCounts()
store.bump(rowID: store.rows[42].id)
await harness.flush()
#expect(probe.totalRowBodyInvocations >= 1_000)
}
}
A note about BodyCountProbe. It’s not a magical Apple API — it’s a tiny per-project helper. Mine is a @Observable counter that each row’s body increments via .onAppear / _printChanges-style instrumentation, plus a manual _VariadicView_Root-shaped harness so I can call render() and flush() deterministically. The exact shape doesn’t matter. What matters is that you have some programmatic way to count body invocations, and that you treat it as a contract.
The reason I keep writing these tests in every post in the series is the same reason Apple ships the SwiftUI Instruments template: these regressions are silent. A new contributor adds let row = store.rows[index] because it looks tidy, ships it, and you only find out three releases later when somebody reports list scroll jank on an iPhone 13. A 4 ms test run that asserts the body count catches it on PR.
A real-life analogy that finally landed for someone
I tried to explain this to my partner last night. She doesn’t write code. She manages a busy hotel.
Me: “So with the old framework, when one guest checks in, you have to update every room key in the hotel just in case.”
Her: “Why would you do that.”
Me: “Because that’s how SwiftUI used to work. With @Observable, you only update the key for the room that actually changed.”
Her: “Okay so don’t use the old one.”
Me: “Right but if every room key happens to read the master guest list, then the master list changing also updates every key.”
Her, after a beat: “So the trick is to give each key only the information about its own room.”
That’s the post. @Observable is property-level if you read at the property level. Read too wide, you collapse to the old behavior with extra steps.
When the old framework is still the right call
I’ll be honest because the title of this post implied I’d be honest: there is one shape where I still reach for ObservableObject, and it’s not for performance reasons. It’s for interop with Combine pipelines I already have.
If you’ve got an existing service layer that publishes a stream of value updates over Combine — say, a websocket that pushes 60 updates per second — you can wire that directly into @Published and let SwiftUI’s batching handle it. Migrating that to @Observable means writing your own batching layer (an @Observable store with a debouncer) because the macro doesn’t natively express “absorb a flood of upstream changes.”
You can do this with @Observable — you just write a tiny @Observable view-model that subscribes to the Combine stream and only assigns to its tracked properties on the throttled output. It works. It’s also more code than @StateObject + @Published + .assign(to:), which used to be a one-liner.
So the call I make in 2026 is: all new view layer goes @Observable, but if I have a heavy Combine layer below it, I let the Combine layer keep its ObservableObject boundary and bridge into @Observable at the edge. That’s covered in more detail in Day 27 of the series, which is the “Combine in 2026” post — I’ll link it once it’s up.
What I’d actually do on Monday morning
If you’re starting a fresh feature: @Observable. Default. No discussion.
If you’re migrating an existing screen: do the migration mechanically following the Day 8 guide, then immediately run a body-count test like the ones above on the heaviest list in the feature. The migration looks like a one-line change but it doesn’t get the property-level speedup until your row views read narrowly. That’s the work.
If you’re seeing scroll jank that looks suspicious: open Instruments, switch to the SwiftUI template, look at the View Body track. If a single tap fans out to N body invocations where N is your row count, you’re in the trap shape from earlier. The fix is structural, not a .equatable() modifier.
Where this connects back
- Day 8 — what
@Observablequietly breaks at the Equatable, didSet, and.environmentObjectlayers. - Day 11 — the
@Stateinit-cost gotcha that compounds with today’s regression if you mis-own the store. - Day 12 — the wrapper map that explains why “read narrowly” works.
- Day 13 (today) — the numbers, finally, that tell you what the speedup is and where it isn’t.
If you want this written up the long way, with the same harness and the same numbers but in a curriculum that progresses from “what is observation” to “how do I architect a 100-screen app around it without regressions like the trap shape above,” that’s the SwiftUI Foundations and SwiftUI at Scale sequence on the learn page. Both lessons use the body-count test pattern from this post as a recurring tool — once you’ve written one, you write it for every list.
The TL;DR I’d put on a sticky note: @Observable is faster only if your views read at the same granularity the framework tracks at. Same dance as before. Different invariant.
Tomorrow (Day 14): SwiftData in production in 2026 — what’s actually ready, where the migration headache still lives, the CloudKit sync gotcha that bit me on a TestFlight beta, and the one feature shape where I’m still reaching back for Core Data. With the migration trace I had to debug at midnight last week.
Part of the 30-day iOS development series. Long-form companion: SwiftUI Foundations for state observation fundamentals, SwiftUI at Scale for composition-root and dependency-injection patterns that prevent observation regressions in real codebases.
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Mario
Founder & CEOFounder of NativeFirst. Building native Apple apps with SwiftUI and a passion for great user experiences.